About me

My name is Tobias Bergstedt and I was born in Varberg, Sweden on march 29th, 1991. Ever since I was a little kid, I've always loved painting and being creative, which has lead me to where I am today. My interest for 3D-modeling and animation was discovered in high school as I learned to make simple 3D-models in Autodesk Inventor. I got hooked right away, and decided I wanted to learn more about this. As a result, I applied to the animation programme at University West in Trollhättan.


  1. Autodesk Maya, Mudbox
  2. Autodesk 3D Studio Max
  3. Autodesk Inventor, AutoCAD
  4. Adobe Creative Suite
  5. Avid Media Composer & Pro Tools
  6. EyeOn Fusion
Portrait photo